Steel Aces Dev Log #4: Operation Overhaul

After gathering tons of valuable input from our first Closed Beta, we have embarked on what we’re dubbing Operation Overhaul. This phase involves fine-tuning existing systems, adding new content, and making sure we address the community and our internal tests’ most pressing feedback. Key Improvements and Additions We are optimising our code base and refining […]
Steel Aces Dev Log #3: First Contact

The turn of the Year, and we hit a great milestone. We recently conducted our first Closed Beta, allowing a select group of players to experience the game and offer feedback. In this post, we will discuss what we tested, what we discovered, and how these insights are helping us refine Steel Aces. Beta Goals […]
Steel Aces Dev Log #2: The Right Crew for the Job

Last time, we talked about how this project took shape during pre-production. Today, we want to shine a spotlight on the people who have turned those initial ideas into something real. We believe that a passionate team makes all the difference when creating a game that stands out. Team Structure and Expertise Our crew is […]
Steel Aces Dev Log #1: Passion and Pre-Production

We are thrilled to finally share how our journey began. Steel Aces is the result of our collective passion for history, engineering and game development, blended tank warfare.During early discussions, we realised we wanted to honour real tank design while still making something that feels and looks great to play. In this post, we take […]